Silhouettes Fusion for 3D Shapes Modeling with Ghost Object Removal
نویسندگان
چکیده
In this paper, we investigate a practical framework to compute a 3D shape estimation of multiple objects in real-time from silhouette probability maps in multi-view environments. A popular method called Shape From Silhouette (SFS), computes a 3D shape estimation from binary silhouette masks. This method has several limitations: The acquisition space is limited to the intersection of the camera viewing frusta; SFS methods reconstruct some ghost objects which do not contain real objects, especially when there are multiple real objects in the scene; Lastly, the results depend heavily on quality of silhouette extraction. In this paper we propose two major contributions to overcome these limitations. First, using a simple statistical approach, our system reconstructs objects with no constraints on camera placement and their visibility. This approach computes a fusion between all captured images. It compensates for bad silhouette extraction and achieves robust volume reconstruction. Second, a new theoretical approach identifies and removes ghost objects. The reconstructed shapes are more accurate than current silhouette-based approaches. Reconstructed parts are guaranteed to contain real objects. Finally, we present a real-time system that captures multiple and complex objects moving through many camera frusta to demonstrate the application and robustness of our method.
منابع مشابه
Largest Silhouette-Equivalent Volume for 3D Shapes Modeling without Ghost Object
In this paper, we investigate a practical framework to compute a 3D shape estimation of multiple objects in real-time from silhouettes in multi-view environments. A popular method called Shape From Silhouette (SFS), computes a 3D shape estimation from binary silhouette masks. This method has several limitations: The acquisition space is limited to the intersection of the camera viewing frusta ;...
متن کاملAutomatic 3D model reconstruction using voxel coding and pose integration
Automatic reconstruction of a complete 3D model of a complex object is presented. The complete 3D model is reconstructed by integrating two 3D models which are reconstructed from different poses of the object. For each pose of the object, a 3D model is reconstructed by combining stereo image analysis, shape from silhouettes, and a volumetric integration technique. Stereo image analysis and shap...
متن کاملA User Study Comparing 3D Modeling with Silhouettes and Google SketchUp
We recently introduced 3D Modeling with Silhouettes [1], a new sketch-based modeling approach in which models are interactively designed by drawing their 2D silhouettes from different views. The core idea behind our approach is to limit the input to 2D silhouettes, removing the need to explicitly create or position 3D elements. Arbitrarily complex models can be constructed by assembling them ou...
متن کاملReconstructing 3D Objects from Silhouettes with Unknown Viewpoints: The Case of Planar Orthographic Views
3D shapes can be reconstructed from 2D silhouettes by back-projecting them from the corresponding viewpoints and intersecting the resulting solid cones. This requires knowing the position of the viewpoints with respect to the object. But what can we say when this information is not available? This paper provides a first insight into the problem, introducing the problem of understanding 3D shape...
متن کاملFinding Feasible Parameter Sets for Shape from Silhouettes with Unknown Position of the Viewpoints
Reconstructing 3D shapes from 2D silhouettes is a common technique in computer vision. It requires knowing the position of the viewpoints with respect to the object. But what can we say when this information is not available? This paper provides a first insight into the problem, introducing the problem of understanding 3D shapes from silhouettes when the relative positions of the viewpoints are...
متن کامل